Explore the full features of Unity 5 for 2D game development by building three amazing complete game projectsAbout This BookExplore the 2D architecture of Unity 5, and the tools and techniques for developing 2D gamesDiscover how to use Unity’s 2D tools, including Sprites, physics, and maps, to create different genres of gamesPractical tutorial on the intermediate and advanced development concepts in Unity 5 to create three interesting and fully functional gamesWho This Book Is ForIf you’ve got the basics of 2D development down, push your skills with the projects in this hands-on guide. Diversify your portfolio and learn the skills to build a range of awesome 2D game genres.What You Will LearnExplore sprites and their vital role in 2D gamesMove and animate your sprites, and apply them to a 2D platformer gameSet up a user interface that allows navigation through the 2D gamesApply 2D physics to game objectsSet up game events to trigger and NPCs, and create a role-playing gameAdd artificial intelligence to game characters to add some life to game NPCsCreate 2D maps and add them to the strategy gameIn DetailFlexible, powerful, and full of rich features—Unity 5 is the engine of choice for AAA 2D and 3D game development. With comprehensive support for over 20 different platforms, Unity boasts a host of great new functions for making 2D games. Learn how to leverage these new options into awesome 2D games by building three complete game projects with the Unity game tutorials in this hands-on book.Get started with a quick overview of the principle concepts and techniques needed for making 2D games with Unity, and then dive straight in to practical development. Build your own version of Super Mario as you learn how to animate sprites, work with physics, and construct brilliant UIs in order to create a platformer game. Go on a quest to create a RPG game discovering NPC design, event triggers, and a bit of AI programming. Finally, put your skills to the test in a bigger challenge - designing and constructing a complex strategy game that will draw on and develop all your previously learned skills.
Author: Abdelrahman Saher
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