USB Complete: The Developer’s Guide (Complete Guides series)

Now in its Fifth Edition, USB Complete bridges the gap between the technical specifications and the real world of designing and programming devices that connect over the Universal Serial Bus (USB). Learn how to select a USB speed, device class, and hardware for a design; communicate with devices using Visual C#; use standard host drivers to access devices, including devices that perform vendor-defined tasks; save power with USB's built-in power-conserving protocols; and create robust designs using testing and debugging tools. This fully revised edition also covers SuperSpeed and SuperSpeedPlus (USB 3.1), wireless options, and USB OTG and embedded hosts.Table of ContentsIntroduction1. USB Basics2. Inside USB Transfers3. A Transfer Type for Every Purpose4. Enumeration: How the Host Learns about Devices5. Control Transfers: Structured Requests for Critical Data6. Chip Choices7. Device Classes8. How the Host Communicates9. Matching a Driver to a Device10. Detecting Devices11. Human Interface Devices: Capabilities12. Human Interface Devices: Reports13. Human Interface Devices: Host Application14. Using WinUSB for Vendor-Defined Functions15. Using WinUSB's System INF File16. Using Hubs to Extend and Expand the Bus17. Managing Power18. Testing and Debugging19. Packets on the Bus20. Electrical and Mechanical Interface21. Hosts for Embedded Systems

Author: Jan Axelson

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